Noupe Editorial Team

  • HTML, CSS, PSD and More: 25 Free Design Resources from November 2013

    Hello world! Another month has passed and here we are, back again with another collection of the most awesome fresh and free design resources we were able to dig up. We’ve put together a set stuffed with HTML, CSS and PSD templates and added the best UI kits. One important information before you read on: All the following elements are freely usable, though some will require a registration to download.



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  • From Scratch: Writing a 3D Soft Engine 2/6

    Now that we have built the core of our 3D engine along the lines of our previous tutorial #1, we will now work on enhancing the rendering. The next step is then to connect the dots to draw some lines in order to render what you probably know as a “wireframe” rendering. In today’s tutorial, you will learn how to draw lines, what a face is and how cool is the Bresenham algorithm to draw some triangles.



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  • From Scratch: Writing a 3D Soft Engine 1/6

    I’d to like to share with you how I’ve learned to build what’s known as a “3D soft engine” through a series of tutorials. “Software engine” means that we will use only the CPU to build a 3D engine in an old school way (remember Doom on your 80386 ?).



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  • HTML5: Using IndexedDB with WebGL and Babylon.JS

    In this article, I’d like to share everything I’ve been learning while developing the support for IndexedDB inside our 3D WebGL Babylon.JS game engine. Indeed, since 1.4.x, we’re now supporting storing & loading the JSON scenes containing our 3d meshes and their .PNG or .JPG textures as blobs from IndexedDB.



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  • Fall Cleaning: 20 Free WordPress Themes from October 2013 to Brush the Dust Off Your Website

    This is the season where nature gets more colorful than during any other time of the year. Before things get white, cold and – well – colorless, nature takes a stand. Why don’t you, too? Your site could well need a little dusting. We know you’ve been promising that to yourself many times throughout the year. Do it like nature does, prepare your blog, magazine, whatever you maintain, for winter tristesse.



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  • How SSL Protects Your eCommerce Transactions

    SSL (TLS) is how eCommerce stores ensure that their customer’s data is kept private. We explain what SSL is and how it works.



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  • Babylon.GameFX: This Framework Helps You Build HTML5 WebGL Games Faster than Fast

    David Catuhe has recently released a simple & powerfull WebGL 3D engine named Babylon.JS. Which is a complete JavaScript framework for building 3D games with HTML 5 and WebGL. As this was great in itself, we decided to carry the concept even further and built a framework on top of that. This is our story…



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  • Colors of Fall 2013: 21 Fresh and Free Design Resources

    Hello designers, developers, web enthusiasts of the globe. We are back with another edition of our monthly collection of the freshest design resources the month of September had to offer. If you know our series already, you know you can expect the best HTML, CSS and PSD templates, as well as UI-kits for your next great web or native app. All of the resources showcased here are fresh, free and easy to download, suitable for experienced and amateur web designers, so be sure to download the ones you love and share them with everyone you know!



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  • September 2013 Edition: 18 Just Released, Fresh and Free WordPress Themes

    Congratulation selfies. It’s a full year now that we showcase the freshest WordPress themes on a monthly basis. If you follow Noupe closely, hardly any new, free WordPress theme should slip your radar. This makes it easy not only to keep track of the latest and greatest, it also helps you decide for contemporary themes from a smaller, well curated number of designs, where the official repository is dominated by thousands of outdated templates. Today we show you the new (and some re-issued) entries of September 2013. All these themes are free, though some have commercial variants available. We stated that where applicable…



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  • HTML5 Gaming: Benchmarking Sprites to Target All Browsers

    When I meet with game studios, I often have the same question put to me over and over: if I’m writing/porting my game in HTML5, will it run well on the various targeted devices? Will it be playable or will the gameplay suffer too much? To answer that question, I often use my own experience based on what I know and what worked well during my own tests. But I also had the feeling it wasn’t enough to just provide some good advice. In the meantime, there were some obvious facts. For instance, we all know that mobile devices can’t animate as many sprites as a desktop PC and preserve 60 FPS (frames per second).



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