Articles by Noupe Editorial Team

Development

From Scratch: Writing a 3D Soft Engine 1/6

November 20th, 2013
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From Scratch: Writing a 3D Soft Engine 1/6

I’d to like to share with you how I’ve learned to build what’s known as a “3D soft engine” through a series of tutorials. “Software engine” means that we will use only the CPU to build a 3D engine in an old school way (remember Doom on your 80386 ?). I’ll share with you the C#, TypeScript and JavaScript versions of the code. In...

Development

HTML5: Using IndexedDB with WebGL and Babylon.JS

November 15th, 2013
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HTML5: Using IndexedDB with WebGL and Babylon.JS

In this article, I’d like to share everything I’ve been learning while developing the support for IndexedDB inside our 3D WebGL Babylon.JS game engine. Indeed, since 1.4.x, we’re now supporting storing & loading the JSON scenes containing our 3d meshes and their .PNG or .JPG textures as blobs from IndexedDB. This article is built around my own experience on this topic. It’s based on...

Themes

Fall Cleaning: 20 Free WordPress Themes from October 2013 to Brush the Dust Off Your Website

November 14th, 2013
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Fall Cleaning: 20 Free WordPress Themes from October 2013 to Brush the Dust Off Your Website

This is the season where nature gets more colorful than during any other time of the year. Before things get white, cold and – well – colorless, nature takes a stand. Why don’t you, too? Your site could well need a little dusting. We know you’ve been promising that to yourself many times throughout the year. Do it like nature does, prepare your blog,...

Business Online

How SSL Protects Your eCommerce Transactions

October 29th, 2013
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How  SSL Protects Your eCommerce Transactions

SSL (TLS) is how eCommerce stores ensure that their customer’s data is kept private. We explain what SSL is and how it works. Last year, for the first time, eCommerce sales exceeded $1 Trillion. 1,000,000,000,000 dollars were sent whizzing around the Internet by online shoppers. That’s a huge amount of money, and its transfer usually involves the use of credit card numbers and personal details that...

Development

Babylon.GameFX: This Framework Helps You Build HTML5 WebGL Games Faster than Fast

October 23rd, 2013
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Babylon.GameFX: This Framework Helps You Build HTML5 WebGL Games Faster than Fast

David Catuhe has recently released a simple & powerfull WebGL 3D engine named Babylon.JS. Which is a complete JavaScript framework for building 3D games with HTML 5 and WebGL. As this was great in itself, we decided to carry the concept even further and built a framework on top of that. This is our story… While David was writing his engine, we’ve built a small...

Essentials

Colors of Fall 2013: 21 Fresh and Free Design Resources

October 16th, 2013
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Colors of Fall 2013: 21 Fresh and Free Design Resources

Hello designers, developers, web enthusiasts of the globe. We are back with another edition of our monthly collection of the freshest design resources the month of September had to offer. If you know our series already, you know you can expect the best HTML, CSS and PSD templates, as well as UI-kits for your next great web or native app. All of the resources...

Themes

September 2013 Edition: 18 Just Released, Fresh and Free WordPress Themes

October 14th, 2013
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September 2013 Edition: 18 Just Released, Fresh and Free WordPress Themes

Congratulation selfies. It’s a full year now that we showcase the freshest WordPress themes on a monthly basis. If you follow Noupe closely, hardly any new, free WordPress theme should slip your radar. This makes it easy not only to keep track of the latest and greatest, it also helps you decide for contemporary themes from a smaller, well curated number of designs, where...

Development

HTML5 Gaming: Benchmarking Sprites to Target All Browsers

October 9th, 2013
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HTML5 Gaming: Benchmarking Sprites to Target All Browsers

When I meet with game studios, I often have the same question put to me over and over: if I’m writing/porting my game in HTML5, will it run well on the various targeted devices? Will it be playable or will the gameplay suffer too much? To answer that question, I often use my own experience based on what I know and what worked well...

Development

Plug-in Free #3: Building an Interactive Map

September 24th, 2013
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Plug-in Free #3: Building an Interactive Map

Hello developers! I am back for part 3 in our series on plug-in free web development. While the first article was all about theory, the second showed you how to implement bar graphs with HTML5. Today we’ll focus on something even more common. Interactive maps aren’t particularly new; they’ve been around for years. What’s different about the map, we will be developing during the course...

Development

Plug-in Free #2: Building Interactive Bar Graphs with HTML5

September 20th, 2013
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Plug-in Free #2: Building Interactive Bar Graphs with HTML5

Good morning, developers! I am back for part 2 in our series on plug-in free web development. While the first article was all about theory, we can now get rolling. In the following article, we’ll be developing plug-in free by creating bar graphs and similar graphics, using NASDAQ’s current web site as an example. But we won’t be creating merely a picture of a bar graph, but a real, interactive bar...