• Types of Designers Not to Be!

    Here we have somewhat of a cautionary tale for all of those in the field, to help guide us away from those behavioral models that we should all avoid. Well, that we should avoid if we do not wish to have the often negative connotations that are associated with these types of designers impacting our reputation as a member of the industry…

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  • Surviving Design Blog Saturation : Is The Future in the Niche?

    One of the topics that the design blogging community touches on from time to time, concerns the saturation levels of the blogosphere with regards to design blogs. There are so many design centric blogs filling the landscape that the chances of capturing enough of the available audience out there so that you can generally consider your blog a success amongst the rabble are decreasing with every new RSS feed introduced…

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  • Live Together or Die Alone : Spec Work vs the Community

    For years the web design and development communities have had an enemy amongst the ranks. A wolf in sheep’s clothing, parading through the communities as a friend of the game, when really it is more of a foe. Perhaps a well intentioned foe, as some might argue, but a foe nonetheless. That enemy goes by the name of Spec Work.

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  • How To Spend Less Time With Social Media

    With Google+ hitting the scene, many in the design and development communities have had their productivity schedules thrown up in the air. This latest development in the social media networking waters has caused many to once more, begin losing themselves and their time to that old familiar interloper. So we have had requests from readers, on ways that we can spend less time with social media and actually get some work done.

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  • How To Sell Your Designs Without The Sales Pitch

    Let’s face it: sales make the world go round. But as a Web designer, you’re concerned more with fonts, color, hierarchy and images than with the sales process. Some believe that designs sell themselves; while this may be true for a few designers, it is certainly not the case for most.

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  • How to Grow as a Designer or Developer

    For many of us in the design and development communities, when we first begin down this path, we tend to go in hungry searches for knowledge and like a sponge we soak up all we can find. However, at times we can come to a plateau where we comfortably set up our virtual camp and we work from this place.

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  • Distraction Management: How To NOT Procrastinate or Get Distracted

    Whenever we are working on a design, facing a deadline, it is of the utmost importance that we stay on track and power through til the end. Doing whatever is necessary to keep us walking with progress over stalling with digression.

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  • When You Freelance, How Do You Know You’ve Been Fired?

    It’s easy to figure out you’ve been fired from a staff position. Either your boss or a human resources person has told you to your face, you are met at your desk and walked out, or security guards drag you out, one on each arm and leg. The hints are fairly obvious. When you freelance, it takes time to realize you have been fired and will no longer be working for that client.

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  • How to Say ‘No’ to Other Designers and Developers

    We recently did a post on how to tell your clients “No” which broke down the multiple considerations that need to be weighed when you are approaching this ground under these varied circumstances. Along with this handy online flowchart, Should I Work For Free? has you pretty well covered on that end. Now we bring you the other side of that coin: how to say “No” to other designers and developers that you might be working along side in any given project.

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  • The Art of Saying “No”


    For the most part, working in the design and development communities can often leave you feeling like somewhat of a ‘Yes’ person. That person who stands behind the client, nodding in agreement and understanding as the path to the project unfolds before you. For in this business, it pays to wear this agreeable hat. It helps the client begin to see us an ally in their mission, someone who they can work with to make their project see the proverbial light of day, not have to work around so to speak.

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